Tuesday, December 3, 2013

My New 90 - The Dice Roll

Hey everyone, back again with my first idea on how you can choose your new level 90 for the Warlords of Draenor expansion. This idea is The Dice Roll.

It's an eerie coincidence that rolling 2 six sided dice will net you 11 possible outcomes. Those being 2 (1+1 or "snake eyes") all the way up to 12 (6+6 or "box cars"). The coincidence being that currently there are 11 classes to choose from in World of Warcraft. It's almost as if the designers know a thing or two about rolling dice, no? Ok, so it really is a coincidence.

So then, let's use our 2 dice to decide which class we want to boost to 90 for the expansion. Well, I guess we'd have to assign each number to a particular class. I guess we could say out loud a class "Mage" and roll the dice, "Eight." Ok, Mage is eight. Next: "Warlock. Seven." Ok, Warlock is seven (Veteran Craps players are screaming at me by now). Next: "Warrior. Uhh, eight again. Ok, roll again. Uhh, seven again. Ok, roll again, eight.... AAAHAHHHHH!!!"

As you can see, this process can be time consuming and aggravating. There's a simple solution that both the aforementioned Veteran Craps players and skilled mathematicians know all too much about. The idea of Probability. See, when throwing 2 six sided dice, there are not simply 11 possibilities, even though there are 11 possible outcomes. In reality, there are 36 possibilities. An example would be the outcome of 5. Die 1 could roll out to be a Four, and Die 2, a One (4+1). But also, Die 1 could be a One, and Die 2, a Four (1+4). Other possibilities for 5 are (2+3) and (3+2). These four examples are all very different possibilities for the outcome of 5 and therefore have better odds than say, rolling an 11: (5+6) or (6+5) or only 2 possibilities.

Here is an image visualizing all the probabilities for all possible outcomes followed by approximate percentages:

2: 1/36 = 2.78%
3: 2/36 = 5.56%
4: 3/36 = 8.33%
5: 4/36 = 11.1%
6: 5/36 = 13.89%
7: 6/36 = 16.67%
8: 5/36 = 13.89%
9: 4/36 = 11.1%
10: 3/36 = 8.33%
11: 2/36 = 5.56%
12: 1/36 = 2.78%

As you can see from the image, the closer you get to 7, the greater the possibility, then as you move past 7, the possibility decreases. Let's use this knowledge to our advantage and let's CHOOSE MY NEW 90!!

Let's assign which class we REALLY want to play at 7. For me, that's Warlock. Perhaps, like myself, it's a class you've never really played or never had a chance to get out of a starting zone. Or maybe it's simply a class you absolutely adore and would love the opportunity to have another one to level in the new content. Now, let's do the outside of the spectrum, assigning 2 and 12. For me, it will definitely be the class I already have maxed out (Paladin) and a class that already has a great head start (Death Knight). Perhaps for your least wanted class, you just can't stomach a Hunter or Mage anymore (who can really?). Put those on the ends or, for that matter, don't put them on at all.

Just because the 11 dice outcomes match perfectly with the 11 classes, this is YOUR NEW 90. Omit some, double some up. do what you want. If you really love Paladins and want another one, make all possibilities Paladin. Wait, then why are you reading this? Oh, because I'm awesome... and humble.

Don't forget to hashtag on Twitter #mynew90 with how or which class you're going to choose and I'll try to get them up on the blog.